CFrame representation as a quaternion for Roblox
Construct a rounded backing with a shadow
Bundle lua modules
Function that uses raycasting to determine the groundplane in Roblox
Identify parts that are potentially exposed to an explosion using a random vector raycasting
Local runner for MegaLinter
Adds GUI based particle engine to Roblox
Utility function for estimating low and high arcs of projectiles. Solves for bullet drop given
Typescript type definitions for DCS
Base of a template retrieval system
Handles logic for reactive bounding box monitoring
A real lua VM with JS bindings made with webassembly
Static analysis for WoW addon Lua — catch secret value (12.0+) errors before they hit the raid.
Lua implementation of fzy string search algorithm
Quenty's camera system for Roblox
BaseObject implementation with Maid attached for Roblox
Manage World of Warcraft addons, upload WCL, etc.
Depth of field service to allow multiple systems to write depth of field
Advanced redibox powered caching
This service lets you shut down servers without losing a bunch of players. When game.OnClose is called, the script teleports everyone in the server into a reserved server.
Determines if parts are touching or not