Licence
ISC
Version
1.0.8
Deps
0
Size
10 kB
Vulns
0
Weekly
0
JSON supported communication format
A low effort, no time consuming, communication format for JSON objects through for example internal APIs, web socket servers, etc.
Manifests
- At the start of a communication session (after the handshake): a manifest should be estabilished from the server connecting a key to a message header.
- A message’s header can range from 1 to 255^2.
- The manifest should have a header of 0 if sent through this communication format.
- Any message sent with a header byte not in the manifest will be ignored.
Messages
- The first byte of a message should be a star character (*).
- The second and third byte should be the high and low bytes of the message header.
- The fourth to last byte of a message should be the payload.
- The payload should contain the value of each property as defined in the message manifest, in the correct indexed order.
- Each property should not have a type identifier, such as quotations for strings. Each property is read raw.
- Each property should be seperated by a comma/pipe character.
- If a property contains a comma/pipe character, it should be suffixed with a backslash character to escape it.
Example
*??Swedish,SV|English,EN|Danish,DK // 34 bytes
[{"language":"Swedish","code":"SV"},{"language":"English","code":"EN"},{"language":"Danish","code":"DK"}] // 105 bytes[
{
"language": "Swedish",
"code": "SV"
},
{
"language": "English",
"code": "EN"
},
{
"language": "Danish",
"code": "DK"
}
]