A javascript object pointer class
ASCII Video Displacement — A looping video converted live into ASCII art — each cell's brightness picks a glyph from a long density ramp so the moving footage reads as live ASCII. The pointer is a clarity lens: under… A customizable CrazyGL animated hero
ASCII Rain Repulsion — Elegant columns of falling ASCII glyphs on a near-black field — pale, premium, and readable behind text. The pointer opens a circular force field that pushes the characters outward into a clean… A customizable CrazyGL animated hero
ASCII Nebula — The whole background is a grid of ASCII glyphs that, from afar, reads as a soft drifting nebula — dense glyphs where the cloud is thick, sparse where it thins. The pointer locally reveals hidden… A customizable CrazyGL animated hero section
A collection of primitives, giving you a nicer API to handle pointer events in a reactive context.
Turn Buffer instances into "pointers"
✨ A little utility that makes it easy to work with trig values calculated from the pointer's location relative to reference points
Essential JS 2 CircularGauge Components
Linked List
Turn Buffer instances into "pointers"
Expose iPad mouse & track pads interactions to React Native
Data Rain 3D — Characters, digits and small symbols fall through a real 3D perspective volume. Near glyphs are large and bright, far ones shrink and dissolve into depth fog. Move the cursor and the falling stream curves… A customizable CrazyGL animated he
Artwork Lens — A clear glass DOME — a magnifying loupe / plano-convex lens — glides over a vibrant artwork with your heading composited on top. By default the artwork is an animated domain-warped colour field; supply… A customizable CrazyGL animated hero
String interpolation with variable transposition!
Essential JS 2 LinearGauge Components for Angular
Utilize ObjectPointers to initiate an Interactor grab on an Interactable for the Unity software.
Pointer to the official Claude Code package at @anthropic-ai/claude-code
@aura3d/input owns keyboard, pointer, gamepad, gesture, action-map, interaction, picking-ray, and camera-control runtime contracts.
A lightweight, framework-agnostic drag-and-drop library built on the Pointer Events API. Designed with a plugin-first architecture for building canvas editors, sortable lists, and other interactive UIs.
Extruded 3D Headline Sculpture — Your headline as a thick, bevelled 3D sculpture floating under three-point studio lighting. Each letter has glossy bevelled edges, the camera parallaxes with your pointer so the depth… A customizable CrazyGL animated hero
Exhibition Poster Hero — A single campaign image becomes a 3D museum poster with soft paper folds, a slow specular light sweep across the surface, and a film-grade animated grain. Slow camera drift and pointer parallax… A customizable CrazyGL animated her